OrderManagement project added, ver. 3.1.1809

This commit is contained in:
Milan Hanajik
2021-11-18 14:53:11 +01:00
parent 5f7a80b826
commit 44761ff411
29 changed files with 3450 additions and 2 deletions
+396
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@@ -0,0 +1,396 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace OrderManagement.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OrderManagement.Resources.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure ?.
/// </summary>
internal static string Are_you_sure {
get {
return ResourceManager.GetString("Are_you_sure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
internal static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close it please using &apos;Task manager&apos;.
/// </summary>
internal static string Close_it_please {
get {
return ResourceManager.GetString("Close_it_please", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection string for production tracing database.
/// </summary>
internal static string Connection_string_tracing_DB {
get {
return ResourceManager.GetString("Connection_string_tracing_DB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection string for database of users.
/// </summary>
internal static string Connection_string_users_DB {
get {
return ResourceManager.GetString("Connection_string_users_DB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database.
/// </summary>
internal static string Database {
get {
return ResourceManager.GetString("Database", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default settings are used..
/// </summary>
internal static string Default_settings_are_used {
get {
return ResourceManager.GetString("Default_settings_are_used", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to digits count.
/// </summary>
internal static string digits_count {
get {
return ResourceManager.GetString("digits_count", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
internal static string Error {
get {
return ResourceManager.GetString("Error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to first.
/// </summary>
internal static string first {
get {
return ResourceManager.GetString("first", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid &apos;{0}&apos;.
/// </summary>
internal static string Invalid_0 {
get {
return ResourceManager.GetString("Invalid_0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Language, 语言, Sprache, jazyk.
/// </summary>
internal static string Language_etc {
get {
return ResourceManager.GetString("Language_etc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string OK {
get {
return ResourceManager.GetString("OK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Order.
/// </summary>
internal static string Order {
get {
return ResourceManager.GetString("Order", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Order with the same ID already exists.
/// </summary>
internal static string Order_with_the_same_ID_already_exists {
get {
return ResourceManager.GetString("Order_with_the_same_ID_already_exists", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Parameter.
/// </summary>
internal static string Parameter {
get {
return ResourceManager.GetString("Parameter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pieces count.
/// </summary>
internal static string Pieces_count {
get {
return ResourceManager.GetString("Pieces_count", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to prefix.
/// </summary>
internal static string prefix {
get {
return ResourceManager.GetString("prefix", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Program &apos;{0}&apos; is running already..
/// </summary>
internal static string Program_0_is_running_already {
get {
return ResourceManager.GetString("Program_0_is_running_already", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Program is running for the 1st time on this PC..
/// </summary>
internal static string Program_is_running_for_the_1st_time_on_this_PC {
get {
return ResourceManager.GetString("Program_is_running_for_the_1st_time_on_this_PC", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Program restart is required.
/// </summary>
internal static string Program_restart_is_required {
get {
return ResourceManager.GetString("Program_restart_is_required", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to R.A..
/// </summary>
internal static string RA {
get {
return ResourceManager.GetString("RA", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remark.
/// </summary>
internal static string Remark {
get {
return ResourceManager.GetString("Remark", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save.
/// </summary>
internal static string Save {
get {
return ResourceManager.GetString("Save", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Saving an order failed.
/// </summary>
internal static string Saving_order_failed {
get {
return ResourceManager.GetString("Saving_order_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
internal static string Settings {
get {
return ResourceManager.GetString("Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to S/N.
/// </summary>
internal static string SN {
get {
return ResourceManager.GetString("SN", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to State.
/// </summary>
internal static string State {
get {
return ResourceManager.GetString("State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to suffix.
/// </summary>
internal static string suffix {
get {
return ResourceManager.GetString("suffix", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test procedure.
/// </summary>
internal static string Test_procedure {
get {
return ResourceManager.GetString("Test_procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User login is required.
/// </summary>
internal static string User_login_is_required {
get {
return ResourceManager.GetString("User_login_is_required", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Value.
/// </summary>
internal static string Value {
get {
return ResourceManager.GetString("Value", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Variant code.
/// </summary>
internal static string Variant_code {
get {
return ResourceManager.GetString("Variant_code", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning.
/// </summary>
internal static string Warning {
get {
return ResourceManager.GetString("Warning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Workflow.
/// </summary>
internal static string Workflow {
get {
return ResourceManager.GetString("Workflow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You can only delete &apos;New&apos; porduction orders.
/// </summary>
internal static string You_can_only_delete_New_porduction_orders {
get {
return ResourceManager.GetString("You_can_only_delete_New_porduction_orders", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You can only edit &apos;New&apos; porduction orders.
/// </summary>
internal static string You_can_only_edit_New_porduction_orders {
get {
return ResourceManager.GetString("You_can_only_edit_New_porduction_orders", resourceCulture);
}
}
}
}
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<data name="Are_you_sure" xml:space="preserve">
<value>Are you sure ?</value>
</data>
<data name="Cancel" xml:space="preserve">
<value>Cancel</value>
</data>
<data name="Close_it_please" xml:space="preserve">
<value>Close it please using 'Task manager'</value>
</data>
<data name="Connection_string_tracing_DB" xml:space="preserve">
<value>Connection string for production tracing database</value>
</data>
<data name="Connection_string_users_DB" xml:space="preserve">
<value>Connection string for database of users</value>
</data>
<data name="Database" xml:space="preserve">
<value>Database</value>
</data>
<data name="Default_settings_are_used" xml:space="preserve">
<value>Default settings are used.</value>
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<data name="Error" xml:space="preserve">
<value>Error</value>
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<data name="first" xml:space="preserve">
<value>first</value>
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<data name="Invalid_0" xml:space="preserve">
<value>Invalid '{0}'</value>
</data>
<data name="Language_etc" xml:space="preserve">
<value>Language, 语言, Sprache, jazyk</value>
</data>
<data name="Order" xml:space="preserve">
<value>Order</value>
</data>
<data name="State" xml:space="preserve">
<value>State</value>
</data>
<data name="Pieces_count" xml:space="preserve">
<value>Pieces count</value>
</data>
<data name="prefix" xml:space="preserve">
<value>prefix</value>
</data>
<data name="Program_0_is_running_already" xml:space="preserve">
<value>Program '{0}' is running already.</value>
</data>
<data name="Program_is_running_for_the_1st_time_on_this_PC" xml:space="preserve">
<value>Program is running for the 1st time on this PC.</value>
</data>
<data name="Program_restart_is_required" xml:space="preserve">
<value>Program restart is required</value>
</data>
<data name="Remark" xml:space="preserve">
<value>Remark</value>
</data>
<data name="Save" xml:space="preserve">
<value>Save</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Settings</value>
</data>
<data name="digits_count" xml:space="preserve">
<value>digits count</value>
</data>
<data name="suffix" xml:space="preserve">
<value>suffix</value>
</data>
<data name="Test_procedure" xml:space="preserve">
<value>Test procedure</value>
</data>
<data name="User_login_is_required" xml:space="preserve">
<value>User login is required</value>
</data>
<data name="Variant_code" xml:space="preserve">
<value>Variant code</value>
</data>
<data name="Warning" xml:space="preserve">
<value>Warning</value>
</data>
<data name="Workflow" xml:space="preserve">
<value>Workflow</value>
</data>
<data name="OK" xml:space="preserve">
<value>OK</value>
</data>
<data name="Parameter" xml:space="preserve">
<value>Parameter</value>
</data>
<data name="Value" xml:space="preserve">
<value>Value</value>
</data>
<data name="Saving_order_failed" xml:space="preserve">
<value>Saving an order failed</value>
</data>
<data name="Order_with_the_same_ID_already_exists" xml:space="preserve">
<value>Order with the same ID already exists</value>
</data>
<data name="RA" xml:space="preserve">
<value>R.A.</value>
</data>
<data name="SN" xml:space="preserve">
<value>S/N</value>
</data>
<data name="You_can_only_edit_New_porduction_orders" xml:space="preserve">
<value>You can only edit 'New' porduction orders</value>
</data>
<data name="You_can_only_delete_New_porduction_orders" xml:space="preserve">
<value>You can only delete 'New' porduction orders</value>
</data>
</root>
+219
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various data types are done through the TypeConverter classes
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Example:
... ado.net/XML headers & schema ...
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Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
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<data name="Are_you_sure" xml:space="preserve">
<value>Ste si istí ?</value>
</data>
<data name="Cancel" xml:space="preserve">
<value>Zrušiť</value>
</data>
<data name="Close_it_please" xml:space="preserve">
<value>Zavrite ho prosím 'Správcom úloh' (Task manager).</value>
</data>
<data name="Connection_string_tracing_DB" xml:space="preserve">
<value>Konfigurácia databázy sledovania výroby</value>
</data>
<data name="Connection_string_users_DB" xml:space="preserve">
<value>Konfigurácia databázy používateľov</value>
</data>
<data name="Database" xml:space="preserve">
<value>Databáza</value>
</data>
<data name="Default_settings_are_used" xml:space="preserve">
<value>Použijú sa základné nastavenia</value>
</data>
<data name="Error" xml:space="preserve">
<value>Chyba</value>
</data>
<data name="first" xml:space="preserve">
<value>prvá/é</value>
</data>
<data name="Invalid_0" xml:space="preserve">
<value>Neplatný(á,é) {0}</value>
</data>
<data name="Language_etc" xml:space="preserve">
<value>Language, 语言, Sprache, jazyk</value>
</data>
<data name="Order" xml:space="preserve">
<value>Zákazka</value>
</data>
<data name="State" xml:space="preserve">
<value>Stav</value>
</data>
<data name="Pieces_count" xml:space="preserve">
<value>Počet kusov</value>
</data>
<data name="prefix" xml:space="preserve">
<value>Prefix</value>
</data>
<data name="Program_0_is_running_already" xml:space="preserve">
<value>Program '[0}' už beží.</value>
</data>
<data name="Program_is_running_for_the_1st_time_on_this_PC" xml:space="preserve">
<value>Program bol spustený na tomto počítači prvý krát.</value>
</data>
<data name="Program_restart_is_required" xml:space="preserve">
<value>je potrebný reštart programu</value>
</data>
<data name="Remark" xml:space="preserve">
<value>Poznámka</value>
</data>
<data name="Save" xml:space="preserve">
<value>Uložíť</value>
</data>
<data name="Settings" xml:space="preserve">
<value>Nastavenia</value>
</data>
<data name="digits_count" xml:space="preserve">
<value>počet číslic</value>
</data>
<data name="suffix" xml:space="preserve">
<value>Suffix</value>
</data>
<data name="Test_procedure" xml:space="preserve">
<value>Testovacia procedúra</value>
</data>
<data name="User_login_is_required" xml:space="preserve">
<value>Vyžaduje sa prihlásenie používateľa</value>
</data>
<data name="Variant_code" xml:space="preserve">
<value>Kód variantu</value>
</data>
<data name="Warning" xml:space="preserve">
<value>Upozornenie</value>
</data>
<data name="Workflow" xml:space="preserve">
<value>Pracovný postup</value>
</data>
<data name="OK" xml:space="preserve">
<value>OK</value>
</data>
<data name="Parameter" xml:space="preserve">
<value>Parameter</value>
</data>
<data name="Value" xml:space="preserve">
<value>Hodnota</value>
</data>
<data name="Saving_order_failed" xml:space="preserve">
<value>Chyba pri ukladaní zákazky</value>
</data>
<data name="Order_with_the_same_ID_already_exists" xml:space="preserve">
<value>Existuje zákazka s rovnakým ID</value>
</data>
</root>