tbf/SharedComponents/LiveLogCache.cs

235 lines
6.8 KiB
C#

using System.IO.MemoryMappedFiles;
using System.Text;
namespace SharedComponents
{
public class LiveLogCache
{
/*// Staticka instancia pre singleton
private static readonly LiveLogCache _instance = new LiveLogCache();
// Uzamykaci objekt pre bezpecny pristup z viacerych vlakien
private static readonly object _lock = new object();
// Zoznam na ukladanie logov
private readonly List<string> _logs = new List<string>();
// Udalost pre notifikaciu pri zmene logov
public event Action<string> LogAdded;
// Sukromny konstruktor (singleton pattern)
private LiveLogCache() { }
// Metoda na ziskanie poctu logov
public int GetCount()
{
return _logs.Count;
}
// Staticka metoda na ziskanie instancie
public static LiveLogCache Instance
{
get
{
lock (_lock)
{
return _instance;
}
}
}
// Verejna vlastnost na ziskanie logov
public IReadOnlyList<string> Logs
{
get
{
lock (_lock)
{
return _logs.AsReadOnly();
}
}
}
// Metoda na pridanie logu
public void AddLog(string log)
{
// Ziskanie aktualneho casu v pozadovanom formate
string timeStamp = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:");
// Vytvorenie noveho logu s casovou peciatkou na zaciatku
string logWithTimeStamp = $"{timeStamp} {log}";
// Pridanie logu do zoznamu
lock (_lock)
{
_logs.Add(logWithTimeStamp);
}
// Spustenie udalosti pre notifikaciu
LogAdded?.Invoke(logWithTimeStamp);
}
// Metoda na vycistenie logov
public void ClearLogs()
{
lock (_lock)
{
_logs.Clear();
}
// Volitelne: Spusti udalost, ak by sme chceli notifikovat aj o vymazani logov
LogAdded?.Invoke("Logs were cleared.");
}
// Ziskanie vsetkych logov
public List<string> GetAllLogs()
{
return new List<string>(_logs); // Vratime kopiu logov
}
// Ziskanie logov medzi urcitou poziciou (s upravenym indexovanim)
public List<string> GetLogs(int startIndex, int count)
{
// Zabezpeci, ze indexy nebudu mimo rozsahu
return _logs.Skip(startIndex).Take(count).ToList();
}*/
// Zlepseny kod, ktory umoznuje pracu s MemoryMappedFile, namiesto len priestoru vo virtualnej pamati, navyse je tento subor velkostne obmedzeny na 1MB
// Staticka instancia pre singleton
private static readonly LiveLogCache _instance = new LiveLogCache(true);
// Uzamykaci objekt pre bezpecny pristup z viacerych vlakien
private static readonly object _lock = new object();
// Zoznam na ukladanie logov
private readonly List<string> _logs = new List<string>();
// Udalost pre notifikaciu pri zmene logov
public event Action<string> LogAdded;
// Memory-mapped file
private MemoryMappedFile _mmf;
private MemoryMappedViewAccessor _accessor;
private const int MaxLogSize = 1024 * 1024; // 1MB
// Sukromny konstruktor (singleton pattern)
private LiveLogCache(bool itsLogsCreator)
{
if (itsLogsCreator == true)
{
_mmf = MemoryMappedFile.CreateOrOpen("LiveLogCacheMMF", MaxLogSize);
}
else
{
_mmf = MemoryMappedFile.OpenExisting("LiveLogCacheMMF");
}
_accessor = _mmf.CreateViewAccessor();
}
// Metoda na ziskanie poctu logov
public int GetCount()
{
return _logs.Count;
}
// Staticka metoda na ziskanie instancie
public static LiveLogCache Instance
{
get
{
lock (_lock)
{
return _instance;
}
}
}
// Verejna vlastnost na ziskanie logov
public IReadOnlyList<string> Logs
{
get
{
lock (_lock)
{
return _logs.AsReadOnly();
}
}
}
// Metoda na pridanie logu
public void AddLog(string log)
{
// Ziskanie aktualneho casu v pozadovanom formate
string timeStamp = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:");
// Vytvorenie noveho logu s casovou peciatkou na zaciatku
string logWithTimeStamp = $"{timeStamp} {log}";
// Pridanie logu do zoznamu
lock (_lock)
{
_logs.Add(logWithTimeStamp);
WriteLogToMemoryMappedFile(logWithTimeStamp);
}
// Spustenie udalosti pre notifikaciu
LogAdded?.Invoke(logWithTimeStamp);
}
// Metoda na vycistenie logov
public void ClearLogs()
{
lock (_lock)
{
_logs.Clear();
ClearMemoryMappedFile();
}
// Volitelne: Spusti udalost, ak by sme chceli notifikovat aj o vymazani logov
LogAdded?.Invoke("Logs were cleared.");
}
// Ziskanie vsetkych logov
public List<string> GetAllLogs()
{
return new List<string>(_logs); // Vratime kopiu logov
}
// Ziskanie logov medzi urcitou poziciou (s upravenym indexovanim)
public List<string> GetLogs(int startIndex, int count)
{
// Zabezpeci, ze indexy nebudu mimo rozsahu
return _logs.Skip(startIndex).Take(count).ToList();
}
// Metoda na naplnenie ListView
/*public void PopulateListView(ListView listView)
{
listView.Items.Clear();
lock (_lock)
{
foreach (var log in _logs)
{
listView.Items.Add(new ListView Item(log));
}
}
}*/
// Write log to memory-mapped file
private void WriteLogToMemoryMappedFile(string log)
{
byte[] logBytes = Encoding.UTF8.GetBytes(log + Environment.NewLine);
_accessor.WriteArray(0, logBytes, 0, logBytes.Length);
}
// Clear memory-mapped file
private void ClearMemoryMappedFile()
{
byte[] emptyBytes = new byte[MaxLogSize];
_accessor.WriteArray(0, emptyBytes, 0, emptyBytes.Length);
}
}
}