using System; using System.Collections.Generic; using log4net; using TBF.BenchControl.GenericDevices; namespace TBF.BenchControl.Elde.RegulValve { public class SetRegulValvePositionOp : IOperation { private static readonly ILog log = LogManager.GetLogger(typeof(SetRegulValvePositionOp)); public override string ToString() { return string.Format("SetRegulValvePositionOp({0},{1},{2})", regulValve.Name, posLoPct, posHiPct); } /// Set by the constructor readonly ControlBoardDev controlBoard; readonly RegulValve regulValve; readonly int regulValveNr; readonly float posLoPct; readonly float posHiPct; readonly int timeout; /// Process values bool firstRun; int expireTime; bool positionReached; /// /// Set required water flow. /// Events: FlowSet, FlowTimeOut /// /// Control board device /// Regulation valve component /// Lower limit of the position to be achieved /// Upper limit of the position to be achieved /// Timeout in sec. for setting the flow /// Only Elde.Valve flow are used, other flow on the lists are ignored public SetRegulValvePositionOp(ControlBoardDev controlBoard, RegulValve regulValve, float posLoPct, float posHiPct, int timeout) { if (controlBoard == null) throw new ArgumentNullException("ctrlBoard"); this.controlBoard = controlBoard; this.regulValve = regulValve as RegulValve; if (regulValve == null) throw new ArgumentNullException("regValve is null or not Elde"); this.regulValveNr = this.regulValve.Idx1; this.posLoPct = posLoPct; this.posHiPct = posHiPct; this.timeout = timeout; log.Debug(this.ToString()); } /// /// Set required water flow - no timeout. /// Events: FlowSet /// public SetRegulValvePositionOp(ControlBoardDev controlBoard, RegulValve regValve, float posLoPct, float posHiPct) : this(controlBoard, regValve, posLoPct, posHiPct, int.MaxValue) { } /// Start this operation public void Start() { firstRun = true; positionReached = false; expireTime = StateMachine.Time + timeout; log.InfoFormat("Start(): RV#={0}, reqPosLo={1}%, reqPosHi={2}%", regulValveNr, posLoPct.ToString("F1"), posHiPct.ToString("F1")); } /// Run this operation /// /// Event.None . . . . . . . busy adjusting position /// Event.PositionReached . . position reached /// Event.OpArgumentError . . invalid required position /// public Event Run() { if (firstRun) { if (posLoPct >= posHiPct || posLoPct >= 100.0f || posHiPct <= 0) { return Event.OpArgumentError; } firstRun = false; controlBoard.ValveMove(regulValveNr, RegulValveMode.TargetPosition, new float[2] { posLoPct, posHiPct }, regulValve.StableTime); return Event.None; } if (positionReached) return Event.PositionReached; float positionPct = controlBoard.RValvePosition(regulValveNr); log.WarnFormat("Run(): RV#={0}, actPos={1}%", regulValveNr, positionPct.ToString("F1")); if (posLoPct >= posHiPct || posLoPct >= 100.0f || posHiPct <= 0) { return Event.OpArgumentError; } else if (posLoPct <= positionPct && positionPct <= posHiPct) { positionReached = true; return Event.PositionReached; } else if (StateMachine.Time > expireTime) { return Event.RegulValveTimeOut; } else { return Event.None; } } /// Stop this operation public void Stop() { controlBoard.ValveMove(regulValveNr, RegulValveMode.Stop, new float[2] { posLoPct, posHiPct }, regulValve.StableTime); } } }