using System;
using System.Collections.Generic;
using TBF.BenchControl.Generic;
namespace TBF.BenchControl.Elde
{
public class ControlBoardFactory : IComponentFactory
{
public string ClassName { get { return "ControlBoard"; } }
/// Max. number of components of this class in the system
public int MaxCount { get { return 1; } }
public IComponentCfg DefaultConfig(IList components)
{
return new ControlBoardCfg(this);
}
public IComponentCfgCtrl CreateCfgCtrl()
{
return new ControlBoardCfgCtrl();
}
public IComponent ComponentFromCmpntCfg(IComponentCfg config, IList components)
{
return new ControlBoardDev((ControlBoardCfg)config, components);
}
public IComponentCfg CmpntCfgFromCmpntEntity(Entities.Component component)
{
return ComponentCfgBase.CreateFromDbEntity(typeof(Elde.ControlBoardCfg), component, this);
}
public void ResetStaticProperties() { ControlBoardDev.ResetStaticProperties(); }
}
}