using System; using System.Collections.Generic; using TBF.BenchControl.Generic; namespace TBF.BenchControl.Elde { public class ControlBoardFactory : IComponentFactory { public string ClassName { get { return "ControlBoard"; } } /// Max. number of components of this class in the system public int MaxCount { get { return 1; } } public IComponentCfg DefaultConfig(IList components) { return new ControlBoardCfg(this); } public IComponentCfgCtrl CreateCfgCtrl() { return new ControlBoardCfgCtrl(); } public IComponent ComponentFromCmpntCfg(IComponentCfg config, IList components) { return new ControlBoardDev((ControlBoardCfg)config, components); } public IComponentCfg CmpntCfgFromCmpntEntity(Entities.Component component) { return ComponentCfgBase.CreateFromDbEntity(typeof(Elde.ControlBoardCfg), component, this); } public void ResetStaticProperties() { ControlBoardDev.ResetStaticProperties(); } } }