Sequences.FloatStatistics -> Sequences.Statistics: use double internally, provide double Sum property.
This commit is contained in:
@@ -41,7 +41,9 @@ namespace TBF.BenchControl.Operations
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/// <summary>Start this operation</summary>
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/// <summary>Start this operation</summary>
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public void Start()
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public void Start()
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{
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{
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int oriRefPulses = Sequences.ProcessData.RefPulses;
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Sequences.ProcessData.RefPulses = StateMachine.ControlBoard.EtPulses(0);
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Sequences.ProcessData.RefPulses = StateMachine.ControlBoard.EtPulses(0);
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Sequences.ProcessData.RefPulsesDelta = Sequences.ProcessData.RefPulses - oriRefPulses;
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for (int i = 0; i < readersCount; i++)
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for (int i = 0; i < readersCount; i++)
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{
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{
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@@ -55,7 +57,9 @@ namespace TBF.BenchControl.Operations
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bool allDone = true;
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bool allDone = true;
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bool anyError = false;
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bool anyError = false;
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int oriRefPulses = Sequences.ProcessData.RefPulses;
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Sequences.ProcessData.RefPulses = StateMachine.ControlBoard.EtPulses(0);
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Sequences.ProcessData.RefPulses = StateMachine.ControlBoard.EtPulses(0);
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Sequences.ProcessData.RefPulsesDelta = Sequences.ProcessData.RefPulses - oriRefPulses;
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for (int i = 0; i < readersCount; i++)
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for (int i = 0; i < readersCount; i++)
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{
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{
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@@ -19,6 +19,7 @@ namespace TBF.BenchControl.Sequences
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public static float LtrPerRefPulse; /// to calculate the ref.volume
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public static float LtrPerRefPulse; /// to calculate the ref.volume
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public static int RefPulses;
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public static int RefPulses;
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public static int RefPulsesDelta;
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public static FloatBox RefFreq = new FloatBox() { Name = "RefFreq", Format = "F2" };
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public static FloatBox RefFreq = new FloatBox() { Name = "RefFreq", Format = "F2" };
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public static FloatBox RefFlow = new FloatBox() { Name = "RefFlow", Format = "F2" }; /// [m3/h]
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public static FloatBox RefFlow = new FloatBox() { Name = "RefFlow", Format = "F2" }; /// [m3/h]
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@@ -68,15 +69,18 @@ namespace TBF.BenchControl.Sequences
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///
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///
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/// Statistics of 'continuous' variables (temperature, pressure, flow, etc.)
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/// Statistics of 'continuous' variables (temperature, pressure, flow, etc.)
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///
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///
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public static FloatStatistics AmbientTempStat = new FloatStatistics();
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public static Statistics AmbientTempStat = new Statistics();
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public static FloatStatistics AmbientPressureStat = new FloatStatistics();
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public static Statistics AmbientPressureStat = new Statistics();
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public static FloatStatistics AmbientHumidityStat = new FloatStatistics();
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public static Statistics AmbientHumidityStat = new Statistics();
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public static FloatStatistics TempInStat = new FloatStatistics();
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public static Statistics TempInStat = new Statistics();
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public static FloatStatistics TempOutStat = new FloatStatistics();
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public static Statistics TempOutStat = new Statistics();
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public static FloatStatistics TempDivStat = new FloatStatistics();
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public static Statistics TempDivStat = new Statistics();
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public static FloatStatistics PressureUpStat = new FloatStatistics();
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public static Statistics PressureUpStat = new Statistics();
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public static FloatStatistics PressureDownStat = new FloatStatistics();
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public static Statistics PressureDownStat = new Statistics();
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public static FloatStatistics RefFlowStat = new FloatStatistics();
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public static Statistics RefFlowStat = new Statistics();
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public static Statistics Energy = new Statistics();
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public static int lastEnergyUpdateTime;
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protected static void ClearAllStatistics()
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protected static void ClearAllStatistics()
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{
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{
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@@ -89,6 +93,9 @@ namespace TBF.BenchControl.Sequences
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PressureUpStat.Clear();
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PressureUpStat.Clear();
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PressureDownStat.Clear();
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PressureDownStat.Clear();
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RefFlowStat.Clear();
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RefFlowStat.Clear();
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Energy.Clear();
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lastEnergyUpdateTime = 0;
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}
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}
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protected static void UpdateAllStatistics()
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protected static void UpdateAllStatistics()
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+24
-13
@@ -2,24 +2,26 @@
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namespace TBF.BenchControl.Sequences
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namespace TBF.BenchControl.Sequences
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{
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{
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public class FloatStatistics
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public class Statistics
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{
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{
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float first;
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double first;
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float last;
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double last;
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float min;
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double min;
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float max;
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double max;
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float sum;
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double sum;
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UInt32 count;
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UInt32 count;
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public float First { get { return first; } }
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public float First { get { return (float)first; } }
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public float Last { get { return last; } }
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public float Last { get { return (float)last; } }
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public float Min { get { return min; } }
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public float Min { get { return (float)min; } }
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public float Max { get { return max; } }
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public float Max { get { return (float)max; } }
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public float Average { get { if (Count > 0) return sum / (float)count; else return 0; } }
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public float Average { get { if (Count > 0) return (float)(sum / (double)count); else return 0; } }
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public UInt32 Count { get { return count; } }
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public UInt32 Count { get { return count; } }
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public double Sum { get { return sum; } }
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public FloatStatistics()
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public Statistics()
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{
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{
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Clear();
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Clear();
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}
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}
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@@ -41,7 +43,7 @@ namespace TBF.BenchControl.Sequences
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/// Updates statistics
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/// Updates statistics
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/// </summary>
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/// </summary>
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/// <param name="value">New value</param>
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/// <param name="value">New value</param>
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public void Update(float value)
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public void Update(double value)
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{
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{
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if (count == 0) first = value;
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if (count == 0) first = value;
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last = value;
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last = value;
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@@ -51,6 +53,15 @@ namespace TBF.BenchControl.Sequences
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count++;
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count++;
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}
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}
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/// <summary>
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/// Updates statistics
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/// </summary>
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/// <param name="value">New boxed value</param>
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public void Update(TBF.Boxes.DoubleBox box)
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{
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Update(box.Val);
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}
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/// <summary>
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/// <summary>
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/// Updates statistics
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/// Updates statistics
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/// </summary>
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/// </summary>
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@@ -516,7 +516,7 @@
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<Compile Include="BenchControl\Output\FileWriters\Basic\WriterCfgCtrl.designer.cs">
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<Compile Include="BenchControl\Output\FileWriters\Basic\WriterCfgCtrl.designer.cs">
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<DependentUpon>WriterCfgCtrl.cs</DependentUpon>
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<DependentUpon>WriterCfgCtrl.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Include="BenchControl\Sequences\FloatStatistics.cs" />
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<Compile Include="BenchControl\Sequences\Statistics.cs" />
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<Compile Include="BenchControl\Sequences\ProcessData.cs" />
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<Compile Include="BenchControl\Sequences\ProcessData.cs" />
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<Compile Include="BenchControl\TestMethods\Adjustment\WMErrorsForm12.cs">
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<Compile Include="BenchControl\TestMethods\Adjustment\WMErrorsForm12.cs">
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<SubType>Form</SubType>
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<SubType>Form</SubType>
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