Buoyancy parameters added to the UI: Metrology tabs, BalanceCfg, BalanceDev.
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@@ -10,7 +10,7 @@ using TBF.BenchControl.Generic;
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namespace TBF.BenchControl.MettlerToledo.Multi
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{
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public class BalanceCfg : ComponentCfgBase, Generic.IComponentCfg
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public class BalanceCfg : ComponentCfgBase, GenericDevices.IBalanceCfg
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{
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public IComponent GetComponent(IList<IComponent> components) { return new BalanceDev(this); }
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public IComponentCfgCtrl GetControl() { return new BalanceCfgCtrl(); }
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@@ -18,12 +18,12 @@ namespace TBF.BenchControl.MettlerToledo.Multi
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///
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/// Serialized parameters
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///
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public int IdNr; /// Identification number 1..3
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public float Capacity; /// Max. water mass in 'kg' or volume in 'l'
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public float Resolution; /// Resolution of the integer value in the serial protocol in 'kg'
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public float Empty; /// 'Empty' water mass in 'kg' or volume in 'l'
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public int IdNr; /// Identification number 1..3
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public float Capacity; /// Max. water mass in 'kg' or volume in 'l'
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public float Resolution; /// Resolution of the integer value in the serial protocol in 'kg'
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public float Empty; /// 'Empty' water mass in 'kg' or volume in 'l'
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public string Format;
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public int EmptyTimeSec; /// s
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public int EmptyTimeSec; /// s
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public int ComPortNr;
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public int BaudRate;
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@@ -32,6 +32,27 @@ namespace TBF.BenchControl.MettlerToledo.Multi
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public StopBits StopBits;
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public Handshake Handshake;
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/// Buoyancy - Displayed in Metrology tab page
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private float buoyancyTemp;
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private float buoyancyPress;
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private float buoyancyHumi;
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///
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public float BuoyancyTemp
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{
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get { return buoyancyTemp; }
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set { buoyancyTemp = value; }
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}
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public float BuoyancyPress
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{
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get { return buoyancyPress; }
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set { buoyancyPress = value; }
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}
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public float BuoyancyHumi
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{
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get { return buoyancyHumi; }
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set { buoyancyHumi = value; }
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}
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/// Private parameterless constructor invoked by all other (public) constructors
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BalanceCfg()
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{
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@@ -51,7 +72,11 @@ namespace TBF.BenchControl.MettlerToledo.Multi
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DataBits = 7;
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StopBits = System.IO.Ports.StopBits.One;
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Handshake = System.IO.Ports.Handshake.XOnXOff;
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}
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BuoyancyTemp = 20.0f;
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BuoyancyPress = 1.0f;
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BuoyancyHumi = 40.0f;
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}
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public BalanceCfg(IComponentFactory factory)
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: this()
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