- Modifications for 'StableTime' (ValveMove, RegulValve, etc.
- SHA1 checksum calculated and displayed in AboutDlg (sample data 'nejaky text') - Modifications for the Fuzhou300 component
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@@ -32,7 +32,8 @@ namespace TBF.BenchControl.Elde.RegulValve
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public readonly int Position; /// 0..7
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public readonly int DacValueClosed; /// 0..1023
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public readonly int DacValueOpen; /// 0..1023
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public readonly int DacValueOpen; /// 0..1023
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public readonly int StableTime; /// 0=200ms, step=50ms, max. 1500ms (max.26)
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public RegulValve(RegulValveCfg cfg, IList<Generic.IComponent> components)
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{
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@@ -45,6 +46,7 @@ namespace TBF.BenchControl.Elde.RegulValve
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this.Position = cfg.Position;
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this.DacValueClosed = cfg.DacValueClosed;
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this.DacValueOpen = cfg.DacValueOpen;
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this.StableTime = cfg.StableTime;
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this.dict = new Dictionary<float, float>();
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this.controlBoard.RegValveCalib[Position - 1, 0] = (uint)DacValueClosed;
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