Files
laatzen/Common/Hardware/WaterMeter/Genesis/GenesisFile/Properties/Resources.Designer.cs
T
Thomas Wiedebusch b6655ae270 MeterFile improved:
- Multiple write used for all file operations where single sequential writes applied,
Cordonel "Low Level Tools":
- List files,
- List log files and analyze content,
FwUpdate:
- Erase tstfile, as this consumes 252 kB of space
2023-01-13 12:27:29 +01:00

280 lines
10 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Xylem.Common.Hardware.WaterMeter.Genesis.GenesisFile.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Xylem.Common.Hardware.WaterMeter.Genesis.GenesisFile.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Erase test file.
/// </summary>
public static string StrEraseTstFile {
get {
return ResourceManager.GetString("StrEraseTstFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Build Update Files.
/// </summary>
public static string StrFwUpdateStateBuildFileApps {
get {
return ResourceManager.GetString("StrFwUpdateStateBuildFileApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Build Upgrade Control File.
/// </summary>
public static string StrFwUpdateStateBuildUpgradeControlFile {
get {
return ResourceManager.GetString("StrFwUpdateStateBuildUpgradeControlFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Compare Update Files.
/// </summary>
public static string StrFwUpdateStateCompareFileApps {
get {
return ResourceManager.GetString("StrFwUpdateStateCompareFileApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Download Update Files.
/// </summary>
public static string StrFwUpdateStateDownloadFileApps {
get {
return ResourceManager.GetString("StrFwUpdateStateDownloadFileApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Download Upgrade Control File.
/// </summary>
public static string StrFwUpdateStateDownloadUpgradeControlFile {
get {
return ResourceManager.GetString("StrFwUpdateStateDownloadUpgradeControlFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Erase Update File.
/// </summary>
public static string StrFwUpdateStateEraseUpdateFile {
get {
return ResourceManager.GetString("StrFwUpdateStateEraseUpdateFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to FW Update State Idle.
/// </summary>
public static string StrFwUpdateStateIdle {
get {
return ResourceManager.GetString("StrFwUpdateStateIdle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Prepare update.
/// </summary>
public static string StrFwUpdateStatePrepareUpdate {
get {
return ResourceManager.GetString("StrFwUpdateStatePrepareUpdate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Repeat FW Update.
/// </summary>
public static string StrFwUpdateStateRepeatFwUpdate {
get {
return ResourceManager.GetString("StrFwUpdateStateRepeatFwUpdate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start Initial FW Update.
/// </summary>
public static string StrFwUpdateStateStartInitial {
get {
return ResourceManager.GetString("StrFwUpdateStateStartInitial", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to FW Update Process Failed.
/// </summary>
public static string StrFwUpdateStateStepFailed {
get {
return ResourceManager.GetString("StrFwUpdateStateStepFailed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Trigger Upgrade.
/// </summary>
public static string StrFwUpdateStateTriggerUpgrade {
get {
return ResourceManager.GetString("StrFwUpdateStateTriggerUpgrade", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start Initial FW Update.
/// </summary>
public static string StrFwUpdateStateUpdateFailed {
get {
return ResourceManager.GetString("StrFwUpdateStateUpdateFailed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Upload Update Files.
/// </summary>
public static string StrFwUpdateStateUploadFileApps {
get {
return ResourceManager.GetString("StrFwUpdateStateUploadFileApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Trigger upgrade succeeded.
/// </summary>
public static string StrMeterAppTriggerAccepted {
get {
return ResourceManager.GetString("StrMeterAppTriggerAccepted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Trigger upgrade failed.
/// </summary>
public static string StrMeterAppTriggerFailed {
get {
return ResourceManager.GetString("StrMeterAppTriggerFailed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to - Part .
/// </summary>
public static string StrPartOfParts {
get {
return ResourceManager.GetString("StrPartOfParts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Download.
/// </summary>
public static string StrProcessDownload {
get {
return ResourceManager.GetString("StrProcessDownload", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to - Retry .
/// </summary>
public static string StrProcessRetry {
get {
return ResourceManager.GetString("StrProcessRetry", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Store configurations.
/// </summary>
public static string StrStoreConfigurations {
get {
return ResourceManager.GetString("StrStoreConfigurations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Upload configuration file.
/// </summary>
public static string StrUploadConfigFile {
get {
return ResourceManager.GetString("StrUploadConfigFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Waiting.....
/// </summary>
public static string StrWaiting {
get {
return ResourceManager.GetString("StrWaiting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Waiting for reboot.
/// </summary>
public static string StrWaitingForReboot {
get {
return ResourceManager.GetString("StrWaitingForReboot", resourceCulture);
}
}
}
}